Founders' Reach
Indie Studio Founder
From prototype to a published title.
2 modules 5 guided hours 9 free lessons
The journey
9 lessons in 2 modules — each one ends in something real.

Monetization & Publishing
Intermediate 3hIncluded in Beta
Indie Studio Economics
The money side without the fantasy: how indie games actually earn, budgets and runway, funding that doesn't cost you your studio, Steam math as ranges not promises, and building a studio that ships again.
700 XP · Ledger Keeper

Monetization & Publishing
Intermediate 2.5hIncluded in Beta
Launch Your Indie Game
Take a finished game to market: store pages, pricing, wishlists, launch timing and post-launch growth.
700 XP · Launch Day
What you'll walk away with
- A financial model for your studio: what to build, what it costs, and how to survive to ship the next one.
- A launch-ready store page and go-to-market plan.
Not your path? Explore another zone:
New lessons ship weekly